Raid Guide – Fel Lord Zakuun (Normal / Heroic)

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Speculated by some scholars of the Legion to be an evolved version of the common felguard, Fel Lords serve as enforcers in the direct service of Archimonde. Their cruelty is matched only by their brute force. Zakuun was set to a task that called upon both of these traits in equal measure: breaking the iron will of a stubborn and defiant orc chieftain of the Warsong Clan….

Zakuun alternates between attacking with his axe, and flinging it to the ground to strike with his fists, modifying his abilities in the process. Throughout the encounter, Zakuun attempts to form Fel Crystals, though players may prevent this process by absorbing the energy themselves. In either case, some of Zakuun’s abilities will trigger a massive explosion if they strike either a Crystal or a player with absorbed Latent Energy..

Tank Mechanics

  • All Phases:
    • Avoid:
      • Do not get hit by purple waves or rings if debuffed with Latent Energy.
      • Do not stand directly next to any Fel Crystals.
  • Axe Phase:
    • Tank switch on Soul Cleave. It will send the current tank to the Shadow Realm.
    • Shadow Realm:
    • The off-tank should try to soak a Rumbling Fissure to take advantage of the free Latent Energy removal from the Shadow Realm.
  • Disarmed Phase:
    • Tanks need to stack together to prevent double hits from Heavy Handed.
  • Enrage at 30%:
    • Tanks need to stack together to prevent double hits from Heavily Armed.

Other Roles

Overview for All Roles

Dungeon Journal



Damage Dealers:


Encounter-Wide Mechanics

These mechanics are seen throughout the encounter:

  • Latent Energy: Unstable energies are contained within the target. Coming into contact with a Wake of Destruction or entering a Rumbling Fissure unleashes this energy.
    • Unleashed Energy: Latent energies in the target explode, inflicting Fire damage to all players.
  • Destructive Forces: Some of the Fel Lord’s abilities will trigger an explosion if they strike a player who has Latent Energy.
    • Wake of Destruction: Sends out a Wake of Destruction that will explode when it reaches its target destination or comes in contact with any player or Fel Crystal.
      • Wake of Destruction: The Wake of Destruction explodes on contact, inflicting Shadow damage to all players within 3 yards. Any Latent Energy in the area will be unleashed.
    • Ring of Destruction: A Ring of Destruction expands outward rapidly, inflicting Shadow damage to all enemies in its path. Jumping over the Ring avoids its damage.
  • Fissures and Crystals: Zakuun creates Rumbling Fissures on the ground nearby. If a Rumbling Fissure is not absorbed by standing within it, it forms a Fel Crystal.
    • Rumbling Fissure: The caster creates a fissure of Fel energy at the location that will persist unless a player stands within its confines for 5 sec.
      Players who do so are afflicted with Latent Energy. The last Rumbling Fissure present after any others have been absorbed will immediately transform into a Fel Crystal.
    • Fel Crystal: A Fel Crystal laced with Latent Energy erupts from the fissure. Standing near the Fel Crystal inflicts Fire damage to the target every 1 sec.
      As long as the Fel Crystal stands it will inflict Fire damage to all players every 3 sec.
  • Armed: At the beginning of the fight Zakuun is armed with his axe. While Armed, Zakuun swings slowly and hits a single target with his melee attacks.
    • Soul Cleave: Inflicts Shadow damage to the target.
      Victims are afflicted with Cloven Soul and are Disembodied.
      • Disembodied: The victim’s soul is removed from their body and transported to the Shadow Realm. When the victim re-enters the Mortal Realm an orb of Residual Energy is left behind in the Shadow Realm.
        Any Latent Energy on the victim is left behind in the Shadow Realm.
        On Heroic and Mythic Difficulties, when the victim re-enters the Mortal Realm, Wakes of Destruction are unleashed.
        • Invigorated: The return of the caster’s soul Invigorates them, increasing their versatility, mastery, and haste by 30%.
      • Cloven Soul: The victim’s defenses are weakened, increasing the Shadow damage they take by 100% for 1.50 min.
      • Residual Energy: Residual Energy is left behind whenever a player leaves the Shadow Realm and will continually fire either Wakes of Destruction or Rings of Destruction.
    • Cavitation: The caster swings their axe, sending forth Wakes of Destruction at random enemies.
    • Befouled: Healing received by Befouled targets is absorbed. When enough healing has been absorbed, a Foul Explosion is released.
      • Foul Explosion: Latent Shadow energies are released, exploding for Shadow damage to all other players within 6 yards.
  • Disarmed: Zakuun hurls his axe at the target location, where it lodges in the floor and damages the raid with Fel Explosions.
    While Disarmed, Zakuun attacks with both fists, is Heavy Handed, and gains 30% haste.
    • Fel Explosions: The Fel Lord activates the power within their axe, causing it to release a violent explosion of Fel energy every 3 sec. that inflicts Fire damage to all players for 30 sec.
    • Heavy Handed: The caster is Heavy Handed. All attacks made by the caster strike the next closest target. If no target is found, the primary target is struck again.
    • Seed of Destruction: The caster chooses 5 targets, causing them to emit 8 Wakes of Destruction after 5 sec.
  • Enrage: The Fel Lord enrages, causing their axe to unleash Fel Explosions while still wielding it.
    In addition the Fel Lord becomes Heavily Armed.
    • Heavily Armed: The caster is Heavy Handed. All attacks made by the caster strike the next closest target. If no target is found, the primary target is struck again.

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