Raid Guide – Shadow-Lord Iskar (Normal / Heroic)

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After Iskar’s efforts to resurrect Terokk and return to power ended in frustration, he was approached by Gul’dan with an offer and a promise to break the ancient curse of Sethe. No longer flightless, elevated from the shadows yet still a master of illusion and deception, Iskar’s hour of vengeance is at hand.

Shadow-Lord Iskar is a repeating two phase fight with a special mechanic in the form of the Eye of Anzu. The Eye of Anzu provides the key to seeing through the twisted arakkoa’s deception. Players may pass the Eye around among raid members to counter specific attacks of Iskar and his minions. Periodically, Iskar takes to the skies and channels powerful beams of fel energy, as his minions swoop down to attack on the ground. One player must pick up the Eye of Anzu as soon as the fight starts and it can be thrown to other players using the special action button.

Tank Mechanics

Other Roles

Overview for All Roles

Dungeon Journal

Overview:

Tanks:

Damage Dealers:

Healers:

Shadow-Lord Iskar

  • Focused Blast: Hurls a beam of fel energy, inflicting Fire damage split between enemy targets in front of the caster.
  • Phantasmal Winds: Overwhelms enemies with the illusion of wind that pushes them towards the edge of the cliff. Holding the Eye of Anzu removes the illusion.
  • Fel Chakram: Shadow-Lord Iskar hurls a Fel Chakram that ricochets off of three players before returning to him. Upon impact with these targets the chakram will explode, inflicting up to Fire damage to all enemies based on their proximity to the explosion. Additionally, this chakram inflicts Fire damage to any players through which it passes on the way to the target.
  • Phantasmal Wounds: Shadow-Lord Iskar unleashes phantasmal bolts, that wound their targets causing them to bleed profusely until healed past 90% of their maximum health. It inflicts Shadow damage, and then deals damage every 2 seconds until healed past 90% of their maximum health. Holding the Eye of Anzu removes the illusion.
  • Fel Incineration: A beam of fel corrupted light fixates on a target igniting the ground, inflicting every 1.5 sec.

Reinforcements

    • Phantasmal Corruption: Infects the target with Phantasmal Corruption, causing them to explode, inflicting Fire damage to nearby enemies and increases damage taken by Fire by 100% for 10 sec. Anyone holding the Eye of Anzu is immune.
    • Fel Conduit: Channels Fel Chain Lightning every 1.5 sec, dealing Nature damage and then jumping to additional nearby enemies. Affects 5 total targets. Every cast of Fel Chain Lightning also increases Nature damage dealt by 25%. Can only be interrupted by an enemy holding the Eye of Anzu.
      • Fel Chain Lightning: Hurls a fel lightning bolt at the enemy, dealing Nature damage and then jumping to additional nearby enemies. Affects 5 total targets.
  • Corrupted Priest of Terokk
    • Phantasmal Obliteration: Shadow-Lord Iskar marks multiple enemies with Phantasmal Fel Bomb and one enemy with Fel Bomb.
    • Fel Bomb: If dispelled, all Phantasmal Fel Bombs are dispelled. Fel Bomb can only be dispelled by holding Eye of Anzu.

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