Raid Guide – Xhul’horac (Normal / Heroic)

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Summoned by Gul’dan from the depths of the Twisting Nether, Xhul’horac is one of most powerful of the Void Revenants – a race of parasitic void-beings that tear holes through the planes of reality, consuming and absorbing the energies and beings within. Gul’dan has twisted Xhul’horac, feeding him overwhelming Fel energy, and using his powers to tear open the portals through which he plans to rally the forces of the Burning Legion.

Two portals dominate Xhul’horac’s room: one powered by void, and one by the Legion’s fel magic. Xhul’horac activates the Fel portal first, granting him fel abilities and summoning first Imps and then Vanguard Akkelion. When Akkelion dies, Xhul’horac activates the void portal, granting him void abilities and summoning Unstable Voidfiends and then Omnus. Once Omnus is defeated, Xhul’horac gains the energy of both fel and void, rapidly switching between elements. Once he reaches 20% health, he completely absorbs the power of both portals and must be quickly defeated.

Tank Mechanics

  • All Phases:
    • Avoid:
      • Do not fall off the platform.
      • Fire on the ground and fire damage if Voidtouched.
      • Shadow on the ground and shadow damage if Feltouched.
  • Phase 1:
    • One tank on Xhul’horac and the other on Vanguard Akkelion.
    • Tank near the Fel Portal side.
  • Phase 2:
    • One tank on Xhul’horac and the other on Omnus.
    • Tank near the Void Portal side.
  • Phase 3:
    • Assign one tank to Fel and the other to Void. Tank swap on Fel Strike and Void Strike.
    • Tank near the middle.
  • Phase 4:
    • Same as Phase 3.

Other Roles

Overview for All Roles

Dungeon Journal

Overview:

Tanks:

Damage Dealers:

  • Interrupt or intercept Fel Orb when you are not Voidtouched to avoid spreading Chaotic Felblaze.
  • When affected by Chains of Fel, move away from other chained players.
  • Close Black Hole by moving into its center, alongside other players to split the damage from Singularity.

Healers:

Unleashed Energies

Throughout the encounter, Xhul’horac focuses the wild energy of fel and void in his summoning chamber, letting them smolder out of control – and mixing them with deadly results.

  • Feltouched: Players who take Fire damage within Xhul’horac’s chamber become Feltouched as latent fel energies course through them.
    If a player takes Shadow damage while Feltouched, they will cause a Shadowfel Annihilation, and lose Feltouched.
  • Voidtouched: Players who take Shadow damage within Xhul’horac’s chamber become Voidtouched as the void takes root within them.
    If a player takes Fire damage while Voidtouched, they will cause a Shadowfel Annihilation and lose Voidtouched.
  • Chaotic Felblaze: Creates a patch of chaotic felfire, which will spread over time. Players who touch the felfire will be afflicted by Felsinged.
    If Chaotic Felblaze spreads into Creeping Void, a Shadowfel Annihilation will go off at the location where they touch.
    • Felsinged: Inflicts Fire damage every 1 sec. for 8 sec.
      This effect stacks.
  • Creeping Void: Creates a patch of void which will spread over time. Players who touch the void will be afflicted by Wasting Void.
    If Creeping Void spreads into Chaotic Felblaze, a Shadowfel Annihilation will go off at the location where they touch.
    • Wasting Void: Inflicts Shadow damage every 1 sec. for 8 sec.
      This effect stacks.
  • Shadowfel Annihilation: The energies of Shadow and Fel react, unleashing a massive explosion.
    Within 20 yards, inflicts Shadowflame damage and destroys any patches of Creeping Void or Volatile Felblaze that it touches.
    Inflicts lower Shadowflame damage to all other players.
    Targets within 20 yards take increased damage from further Shadowfel Annihilations by 100% for 2 min.
    Players who cause a Shadowfel Annihilation are stripped of Feltouched, Voidtouched, Blazing, Wasting Void and Felsinged.

Stage One: The Legion’s Flame

Xhul’horac, tainted with Fel energy, summons forth servants of the Legion and attacks with Fel magic.

  • Fel Strike: Inflicts Fire damage to Xhul’horac’s current target.
  • Fel Surge: Fills several players with Fel energy, inflicting Fire damage every 1 sec for 5 sec.
    After the effect expires, affected players will create a small patch of Chaotic Felblaze.
    • Felblaze Flurry: A rapid series of strikes that each inflict Fire damage, and increase damage taken from Withering Gaze and Felblaze Flurry by 50% for 7 sec.This effect stacks.

      Chains of Fel: Tethers players together with fel chains, inflicting Fire damage every second per stack. Players gain a stack for each player they are tethered to.
      Affected players can move away from each other to break the chains.
    • Fel Orb: The caster conjures an orb of Fel fire. If the fire touches a player, they absorb it and are afflicted by Ablaze.
      If it travels too far without impacting a player, it will fall to the ground, creating a patch of Chaotic Felblaze.
      • Ablaze: Inflicts Fire damage every 1 sec. for 15 sec.
        This effect stacks.

Stage Two: Grasp of the Void

Xhul’horac opens the Void portal, summoning forth fellow Void creatures and drawing strength from the power of the Void.

  • Void Strike: Inflicts Shadow damage to Xhul’horac’s current target.
  • Void Surge: Fills a player with void energy, inflicting Shadow damage every 2.5 sec for 5 sec.
    When this effect expires, it will spread a large patch of Creeping Void.
    • Withering Gaze: Fixes his gaze on a player, inflicitng Shadow damage every 4 sec, and increasing damage taken from Withering Gaze and Felblaze Flurry by 20% for 4 sec.
      This effect stacks.
    • Black Hole: Tears a hole in the fabric of reality, inflicting Physical damage to all players every 1 sec. and pulling them towards the Black Hole. If any player enters the Black Hole, they will unleash a Singularity.
      • Singularity: Inflcits Shadow damage divided among all players within 9 yards, and destroys the Black Hole.
    • Volatile Voidstep: Teleports to the nearest players location, inflicting Shadow damage to any nearby players and spreading Creeping Void if the explosion contacts any players.

Stage Three: The Shadowfel Amalgamation

Overwhelmed by channeling a combination of Void and Fel energies, Xhul’horac’s form begins rapidly shifting between one dominated by Fel and Void magic.

  • Shadowfel Phasing: Xhul’horac absorbs energy from the portals, rapidly shifting between Fel and Void powered abilities.
  • Empowered Chains of Fel: Once Akkelion is defeated, Xhul’horac absorbs his power, granting him Empowered Chains of Fel.
    Tethers players together with fel chains, inflicting Fire damage every second per stack. Players gain a stack for each player they are tethered to.
    Affected players can move away from each other to break the chains.
  • Empowered Black Hole: Once Omnus is defeated, Xhul’horac absorbs his power, granting him Empowered Black Hole.
    Tears a hole in the fabric of reality, inflicting Physical damage to all players every 1 sec. and pulling them towards the Black Hole.
  • Fel Strike: Inflicts Fire damage to Xhul’horac’s current target.
  • Fel Surge: Fills several players with Fel energy, inflicting Fire damage every 1 sec for 5 sec.
    After the effect expires, affected players will create a small patch of Chaotic Felblaze.
  • Void Strike: Inflicts Shadow damage to Xhul’horac’s current target.
  • Void Surge: Fills a player with void energy, inflicting Shadow damage every 2.5 sec for 5 sec.
    When this effect expires, it will spread a large patch of Creeping Void.

Stage Four: Tearing Apart

Xhul’horac completely absorbs the energy of both the Void and Fel portals, preventing any new creatures from coming through them, and rapidly destabilizing.

  • Overwhelming Chaos: Overwhelmed by the combined energies of Fel and Shadow, Xhul’horac unleashes a burst of pure energy every 10 sec., increasing his damage dealt by 20% and inflicting Chaos damage to all players.
    This effect stacks.

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